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The Hardware/Software Interface

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Online / Free Online Course

Details

Examines key computational abstraction levels below modern high-level languages. From Java/C to assembly programming, to basic processor and system organization.

About the Course
This course examines key computational abstraction levels below modern high-level languages; number representation, assembly language, introduction to C, memory management, the operating-system process model, high-level machine architecture including the memory hierarchy, and how high-level languages are implemented. We will develop students’ sense of “what really happens” when software runs — and that this question can be answered at several levels of abstraction, including the hardware architecture level, the assembly level, the C programming level and the Java programming level. The core around which the course is built is C, assembly, and low-level data representation, but this is connected to higher levels (roughly how basic Java could be implemented), lower levels (the general structure of a processor and the memory hierarchy), and the role of the operating system (but not how the operating system is implemented).

Outline

Course Syllabus
This course should develop students’ sense of “what really happens” when software runs — and convey that this question can be answered at several levels of abstraction, including the hardware architecture level, the assembly level, the C programming level and the Java programming level. The core around which the course is built is C, assembly, and low-level data representation, but this is connected to higher levels (roughly how basic Java could be implemented), lower levels (the general structure of a processor), and the role of the operating system (but not how the operating system is implemented). For (computer science) students wanting to specialize at higher levels of abstraction, this could in the extreme be the only course they take that considers the “C level” and below. However, most will take a subset of Systems Programming, Hardware Design and Implementation, Operating Systems, Compilers, etc. For students interested in hardware, embedded systems, computer engineering, computer architecture, etc., this course is the introductory course after which other courses will delve both deeper (into specific topics) and lower (into hardware implementation, circuit design, etc.). The course has three principal themes:
  • Representation: how different data types (from simple integers to arrays of data structures) are represented in memory, how instructions are encoded, and how memory addresses (pointers) are generated and used to create complex structures.
  • Translation: how high-level languages are translated into the basic instructions embodied in process hardware with a particular focus on C and Java.
  • Control flow: how computers organize the order of their computations, keep track of where they are in large programs, and provide the illusion of multiple processes executing in parallel.
At the end of this course, students should:
  • understand the multi-step process by which a high-level program becomes a stream of instructions executed by a processor;
  • know what a pointer is and how to use it in manipulating complex data structures;
  • be facile enough with assembly programming (X86) to write simple pieces of code and understand how it maps to high-level languages (and vice-versa);
  • understand the basic organization and parameters of memory hierarchy and its importance for system performance;
  • be able to explain the role of an operating system;
  • know how Java fundamentally differs from C;
  • grasp what parallelism is and why it is important at the system level; and
  • be more effective programmers (more efficient at finding bugs, improved intuition about system performance).
Topics:
  • Number representation
  • Assembly language
  • Basics of C
  • Memory management
  • Operating-system process model
  • High-level machine architecture
  • Memory hierarchy
  • Implementation of high-level languages
Recommended Background
Introductory programming in C or Java.

Speaker/s

Gaetano Borriello
Jerre D. Noe Professor
Computer Science & Engineering
University of Washington

Gaetano Borriello is Jerre D. Noe Professor of Computer Science & Engineering at the University of Washington with adjunct appointments in Electrical Engineering, Human Centered Design & Engineering, and the Information School. His PhD is in Computer Science from the University of California at Berkeley. He has received the UW Distinguished Teaching Award and is a Fellow of both the ACM and IEEE. He is also a Fulbright Scholar and a UC Berkeley CS Division Distinguished Alumni.

Luis Ceze
Associate Professor
Computer Science & Engineering
University of Washington

Luis Ceze is an Associate Professor in the Computer Science and Engineering Department at the University of Washington. His research focuses on computer architecture, programming languages and OS to improve the programmability, reliability and energy efficiency of multiprocessor systems.
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