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Human-Computer Interaction Seminar (CS547) Stanford

Online Free Online Course by  World Mentoring Academy
Online / Free Online Course

Details

Human-Computer Interaction Seminar (Seminar on People, Computers, and Design) is a Stanford University course that features weekly speakers on topics related to human-computer interaction design.

Resources: OpenCourseware from Yale, UC Berkeley, Stanford, MIT along with many of the World's finest University's.

Language: English

Units: 80

Lesson content
  • Finding Balance: Addressing Cognitive Dissonances 10/06/06  
  • Expressive Intelligence: AI, Games and New Media 10/20/06  
  • Sensing Technologies for Future Computing Form Factors 10/27/06  
  • Designing for the Self 11/03/06  
  • From Personal Computers to Personal Information Environments 11/10/06  
  • Windows Vista Dev: Innovation on User Research Methods 11/17/06  
  • Technology for Developing Regions 12/01/06  
  • Koala: End User Programming on the Web 12/08/06  
  • Multiplayer Games: Psychological Engagement and Implications 01/12/07  
  • Problems and Solutions With "Simple" Interactive Devices 01/19/07  
  • Usability and Software Architecture: The Forgotten Problems 01/26/07  
  • Designing Interactions 02/02/07  
  • The Design of Future Things 02/09/07  
  • Why Phones Are Not Computers 02/23/07  
  • Better Game Characters By Design 03/02/07  
  • Interactive Diagrams of Complex 3D Objects 03/09/07  
  • Paying Attention to Interruption: A Human-Centered Approach 04/06/07  
  • GUIDE: Gaze-Enhanced User Interface Design 04/13/07  
  • Looking at Prototypes As More Than Immature Proto-Products 04/20/07  
  • What History Can Teach Us About Evaluation in HCI 04/27/07  
  • Knowledge Media to Aid Communications and Human Cognition 05/04/07  
  • Collaborative Observatories for Natural Environments 05/11/07  
  • The Design of Implicit Interactions 05/18/07  
  • Building the Danger Hiptop: a New Mobile Internet Platform 05/25/07  
  • Sketching and Experience Design 06/01/07  
  • PeakStream Platform for Many-Core Computing 09/26/07  
  • Programmable Micofluidics 10/03/07  
  • Open Source Study: Analytics, Economics & Best Practices 10/10/07  
  • Self-Improving Artificial Intelligence 10/24/07  
  • The Challenges of Implementing Matlab 10/31/07  
  • Parallel Programming 2.0 11/07/07  
  • On the Road to Computer Literacy 11/14/07  
  • Android: Building a Mobile Platform to Change the Industry 05/13/07  
  • Science Communication, Science Literacy and Public Support 12/05/07  
  • Tracking the Internet into the 21st Century 01/09/08  
  • Computing in Transition 02/20/08  
  • Scalable Parallel Programming with CUDA on Manycore GPUs 02/27/08  
  • Building a Safer Web 03/12/08  
  • CMOS Process Variations: A Critical Operation Point Hypothesis 04/02/08  
  • Demonstration of Brain Computer Interface Using the Emotive Epoc 04/09/08  
  • A Head in the Cloud: The Power of Infrastructure as a Service 04/23/08  
  • Distributed Systems: Computation With a Million Friends 04/30/08  
  • Dynamic Languages Strike Back 05/07/08  
  • The Challenge of Small Form Factor: The ASUS Eee PC 05/14/08  
  • Spookytechnology and Society 05/21/08  
  • The Search for Jim Gray 05/28/08  
  • The Role of Accelerated Computing in the Multi-Core Era 06/04/08  
  • Pario: the Next Step Beyond Audio and Video 01/09/09  
  • Sculpting Behavior: Developing a Language for Hands-on Learning 01/16/09  
  • Tap is the New Click 01/23/09  
  • Social Annotation, Contextual Collaboration, Online Transparency 01/30/09  
  • Enlightened Trial and Error: Gaining Insight Through New Tools 02/06/09  
  • Computer Graphics as a Telecommunication Medium 02/13/09  
  • Not Invented Here: Online Mapping Unraveled 02/20/09  
  • Understanding Fish Reactions to Their Reflection  
  • Crowdsourcing Work 09/25/09  
  • Backtracking Events as Indicators of Software Usability Problems 10/02/09  
  • Programming by Sketching 10/09/09  
  • Aesthetic Science of Color 10/16/09  
  • Segmenting and Connecting: From Event Perception to Comics 10/23/09  
  • Why is the Google Book Search Settlement So Controversial? 10/30/09  
  • Multi-Sensor HCI for Smart Environments 11/13/09  
  • Enabling Practical Ubiquity 11/20/09  
  • How Dynamic Content Affects the Way People Find Online 12/04/09  
  • Designing a Unified Experience 01/08/10  
  • How Prototyping Practices Affect Design Results  
  • Following #Twitter 01/22/10  
  • The Anti-Ergonomy of Instruments of Interaction  
  • Speaking Versus Typing 02/05/10  
  • How Multiplayer Games Will Change the Future of Work 02/22/10  
  • Driving User Behavior with Game Dynamics 02/19/10  
  • Interactive Art and Social Meaning 02/26/10  
  • Representing Earth 03/05/10  
  • Anthropomorphic Interfaces for the Underserved 03/12/10  
  • The Green Machine 04/02/10  
  • Designing Stuff: Lame Gods in the Service of Prosthetic Gods 04/16/10  
  • Lifelong Kindergarten: Design, Play, Share, Learn 04/30/10  
  • How We Think with Bodies and Things 05/07/10  
  • Interdisciplinary Design for Services, Systems, and Beyond 05/21/10  
  • Redesigning the Programming Experience 05/28/10  
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